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	<id>https://wiki.wosforge.org/index.php?action=history&amp;feed=atom&amp;title=Battle_Research</id>
	<title>Battle Research - Revision history</title>
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	<updated>2026-05-20T21:48:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wosforge.org/index.php?title=Battle_Research&amp;diff=273&amp;oldid=prev</id>
		<title>WikiAdmin: Created Battle Research page with all Tier 1 technologies and priority guide</title>
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		<updated>2026-05-20T02:37:44Z</updated>

		<summary type="html">&lt;p&gt;Created Battle Research page with all Tier 1 technologies and priority guide&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Battle Research&amp;#039;&amp;#039;&amp;#039; is one of the three main research trees in Whiteout Survival, focused on improving your military capabilities. It is conducted at the [[Research Center]] and provides permanent bonuses to troop attack, defense, HP, and combat skills.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Battle Research is the most important research tree for competitive players. Every technology you unlock permanently improves your troops&amp;#039; effectiveness in all combat situations — attacks, defenses, SvS, and events.&lt;br /&gt;
&lt;br /&gt;
== Tier 1 Technologies ==&lt;br /&gt;
&lt;br /&gt;
The first tier of Battle Research unlocks fundamental military upgrades:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! Technology !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lancer Armor I&amp;#039;&amp;#039;&amp;#039; || Increases Lancer DEF || Core Lancer defensive tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Marksman Armor I&amp;#039;&amp;#039;&amp;#039; || Increases Marksman DEF || Core Marksman defensive tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lancer Upgrade I&amp;#039;&amp;#039;&amp;#039; || Increases Lancer ATK || Core Lancer offensive tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Targeted Sniping I&amp;#039;&amp;#039;&amp;#039; || Increases Marksman precision/ATK || Core Marksman offensive tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Regimental Expansion I&amp;#039;&amp;#039;&amp;#039; || Increases troop capacity || Allows more troops in marches&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Assault Techniques I&amp;#039;&amp;#039;&amp;#039; || Improves overall attack || General combat improvement&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Survival Techniques I&amp;#039;&amp;#039;&amp;#039; || Increases troop HP || General survivability boost&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bulwark Formations I&amp;#039;&amp;#039;&amp;#039; || Improves defensive formations || DEF bonus for all troop types&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Picket Lines I&amp;#039;&amp;#039;&amp;#039; || Improves troop positioning || Marksman positioning bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shield Upgrade I&amp;#039;&amp;#039;&amp;#039; || Increases Infantry DEF || Core Infantry defensive tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Defensive Formation I&amp;#039;&amp;#039;&amp;#039; || Improves defensive tactics || Combined DEF bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Skirmishing I&amp;#039;&amp;#039;&amp;#039; || Increases Lancer effectiveness || Lancer mobility tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Precision Targeting I&amp;#039;&amp;#039;&amp;#039; || Increases ranged accuracy || Marksman ATK bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Close Combat I&amp;#039;&amp;#039;&amp;#039; || Improves melee combat || Infantry ATK bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Reprisal Tactics I&amp;#039;&amp;#039;&amp;#039; || Improves counterattack || Lancer counter-charge bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Special Defensive Training I&amp;#039;&amp;#039;&amp;#039; || Advanced defensive unlock || Unlocks deeper tech tree&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weapons I&amp;#039;&amp;#039;&amp;#039; || Upgrades all troop weapons || General ATK boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Higher Tiers ==&lt;br /&gt;
&lt;br /&gt;
Each technology has multiple levels (I, II, III, etc.) that can be researched sequentially:&lt;br /&gt;
* Each higher level provides a stronger version of the same bonus&lt;br /&gt;
* Higher tier technologies require completing previous tiers and higher [[Research Center]] levels&lt;br /&gt;
* Tiers 2–6 and beyond provide progressively larger bonuses&lt;br /&gt;
&lt;br /&gt;
== Advanced Military Research ==&lt;br /&gt;
&lt;br /&gt;
Beyond the standard Battle tree, advanced military research unlocks higher-tier troops:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T11 Infantry&amp;#039;&amp;#039;&amp;#039; — Unlocks and improves Tier 11 Infantry&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T11 Marksman&amp;#039;&amp;#039;&amp;#039; — Unlocks and improves Tier 11 Marksmen&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T11 Lancer&amp;#039;&amp;#039;&amp;#039; — Unlocks and improves Tier 11 Lancers&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T12 Marksman&amp;#039;&amp;#039;&amp;#039; — Unlocks and improves Tier 12 Marksmen&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T12 Infantry&amp;#039;&amp;#039;&amp;#039; — Unlocks and improves Tier 12 Infantry&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T12 Lancer&amp;#039;&amp;#039;&amp;#039; — Unlocks and improves Tier 12 Lancers&lt;br /&gt;
&lt;br /&gt;
These advanced trees are accessible at higher [[Furnace]] levels and require completing earlier research prerequisites.&lt;br /&gt;
&lt;br /&gt;
== Priority Guide ==&lt;br /&gt;
&lt;br /&gt;
=== Early Game ===&lt;br /&gt;
Focus on technologies that boost your most-used troop types:&lt;br /&gt;
* Pick your main troop type (Infantry/Lancer/Marksman) and research their core ATK, DEF, HP techs first&lt;br /&gt;
* Research Regimental Expansion for larger marches&lt;br /&gt;
&lt;br /&gt;
=== Mid Game ===&lt;br /&gt;
* Complete all Tier 1 technologies&lt;br /&gt;
* Begin Tier 2 upgrades for your primary troop type&lt;br /&gt;
* Start working toward Tier 3 for the troop type you use most&lt;br /&gt;
&lt;br /&gt;
=== Late Game ===&lt;br /&gt;
* Complete all tiers of all technologies&lt;br /&gt;
* Begin T11 troop research&lt;br /&gt;
* Work toward T12 and FC troop research trees&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Assign [[Cloris]] as your research hero to speed up all Battle Research&lt;br /&gt;
* Use Speed-Up items on the longest research projects&lt;br /&gt;
* Prioritize the troop type that matches your playstyle (offensive = Lancer, defensive = Infantry, mixed = Marksman)&lt;br /&gt;
* Don&amp;#039;t neglect defensive research even if you&amp;#039;re an offensive player — good DEF reduces troop losses&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Research]] — Overview of all research trees&lt;br /&gt;
* [[Growth Research]] — City development research tree&lt;br /&gt;
* [[Economy Research]] — Resource production research tree&lt;br /&gt;
* [[Units]] — Troop types improved by Battle Research&lt;br /&gt;
* [[Research Center]] — Building where research is conducted&lt;br /&gt;
* [[Cloris]] — Development hero that reduces research time&lt;/div&gt;</summary>
		<author><name>WikiAdmin</name></author>
	</entry>
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