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Storehouse: Difference between revisions

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Add full build requirements table from official wiki
Created Storehouse building page with resource protection mechanics
 
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'''Storehouse''' is a [[Buildings|building]] in Whiteout Survival.
The '''Storehouse''' is a defensive building in Whiteout Survival that protects a portion of your resources from being plundered by enemy players during attacks.


== Overview ==
== Overview ==
The Storehouse protects a portion of each resource from being plundered during attacks. Unlocked at Furnace Lv. 9. Construction times are base times.


== Build Requirements ==
In Whiteout Survival, enemy players can attack your city and steal your [[Resources]] (Meat, Wood, Coal, Iron). The Storehouse protects a fixed amount of each resource type — resources within the protection limit cannot be stolen, no matter how many times you are attacked.
{| class="wikitable sortable"
 
|+ Storehouse Build Requirements
== Key Function: Resource Protection ==
! Level !! Prerequisites !! Build Cost !! Construction Time !! Building Power
 
|-
The Storehouse's primary and only function is to shield resources:
| 1 || Furnace Lv. 9 || Meat: 60 || 00:00:02 || 440
 
|-
* It protects a set amount of each of the four resource types
| 2 || Furnace Lv. 9 || Meat: 90 || 00:00:09 || 836
* Protected resources are completely safe from enemy raids
|-
* Resources above the protection limit are at full risk of being plundered
| 3 || Furnace Lv. 9 || Meat: 405 || 00:00:45 || 1,430
* The protection limit increases with each Storehouse upgrade
|-
 
| 4 || Furnace Lv. 9 || Meat: 870 | Wood: 174 || 00:02:15 || 2,222
== Resource Protection Formula ==
|-
 
| 5 || Furnace Lv. 9 || Meat: 3.7K | Wood: 740 || 00:04:30 || 3,410
The amount protected depends on:
|-
* '''Storehouse Level''' — The primary factor; each level increases the protection cap
| 6 || Furnace Lv. 9 || Meat: 9.4K | Wood: 1.9K | Coal: 470 || 00:09:00 || 5,192
* Resource Type — Each resource type has its own protection limit (they may differ)
|-
 
| 7 || Furnace Lv. 9 || Meat: 34K | Wood: 6.8K | Coal: 1.7K || 00:18:00 || 7,766
== Why Upgrade the Storehouse? ==
|-
 
| 8 || Furnace Lv. 9 || Meat: 60K | Wood: 12K | Coal: 3K || 00:37:00 || 11,232
The Storehouse is particularly important for:
|-
 
| 9 || Furnace Lv. 9 || Meat: 110K | Wood: 22K | Coal: 5.5K || 01:15:00 || 15,840
* '''Active PvP states''' — Where enemy players frequently raid
|-
* '''Resource accumulation periods''' — When saving up for major upgrades
| 10 || Furnace Lv. 10 || Meat: 200K | Wood: 40K | Coal: 10K || 02:30:00 || 21,780
* '''Offline safety''' — Protecting resources while you're not playing
|-
* '''Alliance conflicts''' — During wars where enemies target your city
| 11 || Furnace Lv. 11 || Meat: 370K | Wood: 74K | Coal: 18K || 05:00:00 || 29,326
 
|-
In peaceful or beginner states, the Storehouse may be less critical, but it becomes very important in competitive environments.
| 12 || Furnace Lv. 12 || Meat: 665K | Wood: 133K | Coal: 33K || 10:00:00 || 38,720
 
|-
== Tips ==
| 13 || Furnace Lv. 13 || Meat: 1.2M | Wood: 240K | Coal: 60K || 20:00:00 || 50,270
 
|-
* Upgrade the Storehouse regularly to protect more resources as your production grows
| 14 || Furnace Lv. 14 || Meat: 2.2M | Wood: 440K | Coal: 110K || 1d 16:00:00 || 64,372
* Before going offline in a war situation, try to keep resources below or near the protection limit
|-
* Spend resources actively (on builds and research) to minimize the amount above protection
| 15 || Furnace Lv. 15 || Meat: 4M | Wood: 800K | Coal: 200K || 3d 08:00:00 || 81,400
* In aggressive states, consider upgrading Storehouse more aggressively than usual
|-
* If you must store large amounts above protection, consider using a Peace Shield to prevent raids
| 16 || Furnace Lv. 16 || Meat: 7.2M | Wood: 1.4M | Coal: 360K || 5d 00:00:00 || 101,750
 
|-
== Relationship with Other Buildings ==
| 17 || Furnace Lv. 17 || Meat: 13M | Wood: 2.6M | Coal: 650K || 6d 00:00:00 || 125,870
 
|-
* The Storehouse protection limit must keep pace with your resource production (from farms, mines, etc.)
| 18 || Furnace Lv. 18 || Meat: 23.4M | Wood: 4.7M | Coal: 1.2M || 6d 12:00:00 || 154,272
* Higher [[Research]] and [[Buildings|production buildings]] generate more resources — ensure Storehouse covers your typical stockpile
|-
* The [[Infirmary]] protects troops the way the Storehouse protects resources — both are key defensive buildings
| 19 || Furnace Lv. 19 || Meat: 28M | Wood: 5.6M | Coal: 1.4M || 6d 12:00:00 || 187,540
|-
| 20 || Furnace Lv. 20 || Resource Pack: 34M | Meat: 34M | Wood: 6.8M | Coal: 1.7M || 6d 12:00:00 || 226,380
|-
| 21 || Furnace Lv. 21 || Resource Pack: 36M | Meat: 36M | Wood: 7.2M | Coal: 1.8M || 6d 12:00:00 || 231,390
|-
| 22 || Furnace Lv. 22 || Resource Pack: 36M | Meat: 36M | Wood: 7.2M | Coal: 1.8M || 6d 12:00:00 || 236,544
|-
| 23 || Furnace Lv. 23 || Resource Pack: 44M | Meat: 44M | Wood: 8.8M | Coal: 2.2M || 6d 12:00:00 || 241,848
|-
| 24 || Furnace Lv. 24 || Resource Pack: 44M | Meat: 44M | Wood: 8.8M | Coal: 2.2M || 6d 12:00:00 || 247,296
|-
| 25 || Furnace Lv. 25 || Resource Pack: 44M | Meat: 44M | Wood: 8.8M | Coal: 2.2M || 6d 12:00:00 || 252,900
|-
| 26 || Furnace Lv. 26 || Resource Pack: 48M | Meat: 48M | Wood: 9.6M | Coal: 2.4M || 6d 00:40:00 || 258,600
|-
| 27 || Furnace Lv. 27 || Resource Pack: 48M | Meat: 48M | Wood: 9.6M | Coal: 2.4M || 6d 00:40:00 || 264,600
|-
| 28 || Furnace Lv. 28 || Resource Pack: 60M | Meat: 60M | Wood: 12M | Coal: 3M || 6d 00:40:00 || 285,120
|-
| 29 || Furnace Lv. 29 || Resource Pack: 60M | Meat: 60M | Wood: 12M | Coal: 3M || 6d 00:40:00 || 306,900
|-
| 30 || Furnace Lv. 30 || Resource Pack: 66M | Meat: 66M | Wood: 13M | Coal: 3.3M || 6d 00:40:00 || 335,170
|}


== See Also ==
== See Also ==
* [[Buildings]]
* [[Furnace]]


[[Category:Buildings]]
* [[Buildings]] — Overview of all city buildings
* [[Resources]] — The resources protected by the Storehouse
* [[Combat]] — How enemy raids work and target your resources
* [[Furnace]] — Gates maximum Storehouse level

Latest revision as of 15:08, 19 May 2026

The Storehouse is a defensive building in Whiteout Survival that protects a portion of your resources from being plundered by enemy players during attacks.

Overview

In Whiteout Survival, enemy players can attack your city and steal your Resources (Meat, Wood, Coal, Iron). The Storehouse protects a fixed amount of each resource type — resources within the protection limit cannot be stolen, no matter how many times you are attacked.

Key Function: Resource Protection

The Storehouse's primary and only function is to shield resources:

  • It protects a set amount of each of the four resource types
  • Protected resources are completely safe from enemy raids
  • Resources above the protection limit are at full risk of being plundered
  • The protection limit increases with each Storehouse upgrade

Resource Protection Formula

The amount protected depends on:

  • Storehouse Level — The primary factor; each level increases the protection cap
  • Resource Type — Each resource type has its own protection limit (they may differ)

Why Upgrade the Storehouse?

The Storehouse is particularly important for:

  • Active PvP states — Where enemy players frequently raid
  • Resource accumulation periods — When saving up for major upgrades
  • Offline safety — Protecting resources while you're not playing
  • Alliance conflicts — During wars where enemies target your city

In peaceful or beginner states, the Storehouse may be less critical, but it becomes very important in competitive environments.

Tips

  • Upgrade the Storehouse regularly to protect more resources as your production grows
  • Before going offline in a war situation, try to keep resources below or near the protection limit
  • Spend resources actively (on builds and research) to minimize the amount above protection
  • In aggressive states, consider upgrading Storehouse more aggressively than usual
  • If you must store large amounts above protection, consider using a Peace Shield to prevent raids

Relationship with Other Buildings

  • The Storehouse protection limit must keep pace with your resource production (from farms, mines, etc.)
  • Higher Research and production buildings generate more resources — ensure Storehouse covers your typical stockpile
  • The Infirmary protects troops the way the Storehouse protects resources — both are key defensive buildings

See Also

  • Buildings — Overview of all city buildings
  • Resources — The resources protected by the Storehouse
  • Combat — How enemy raids work and target your resources
  • Furnace — Gates maximum Storehouse level