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The '''Marksman Camp''' is a [[Buildings|Military Building]] used to train and upgrade [[Marksman]] troops. It is unlocked at [[Furnace]] Lv. 8 and supports training up to T11 troops (T12 via Fire Crystal upgrades).
The '''Marksman Camp''' is a military building in Whiteout Survival where [[Marksman]] ranged troops are trained. It is one of the three military training buildings, alongside the [[Infantry Camp]] and [[Lancer Camp]].


== Overview ==
== Overview ==
* Trains all tiers of [[Marksman]] from T1 to T11 (T12 with FC progression).
* Each level increases training speed and maximum troop capacity.
* Required as a prerequisite for upgrading the [[Furnace]] at several key levels.


== Requirements ==
The Marksman Camp is where all Marksman ranged troops are produced. Marksmen are precision long-range fighters that deal consistent damage and are highly effective against Infantry. Upgrading the Marksman Camp increases training queue size and unlocks higher Marksman tiers.
Construction times listed are '''base times''' and do not account for reductions from State Buffs, Research, or hero skills.


{| class="wikitable sortable" style="width:100%; text-align:center;"
== Key Functions ==
|+ Marksman Camp Upgrade Requirements
! Level !! Prerequisites !! Meat !! Wood !! Coal !! Iron !! Construction Time !! Building Power
|-
| 1 || Furnace Lv. 8 || 95 || — || — || — || 00:00:02 || 400
|-
| 2 || Furnace Lv. 8 || 140 || — || — || — || 00:00:09 || 760
|-
| 3 || Furnace Lv. 8 || 645 || — || — || — || 00:00:45 || 1,300
|-
| 4 || Furnace Lv. 8 || 1,400 || — || 285 || — || 00:02:15 || 2,020
|-
| 5 || Furnace Lv. 8 || 6,000 || — || 1,200 || — || 00:04:30 || 3,100
|-
| 6 || Furnace Lv. 8 || 15,000 || — || 3,000 || 765 || 00:09:00 || 4,720
|-
| 7 || Furnace Lv. 8 || 55,000 || — || 11,000 || 2,700 || 00:18:00 || 7,060
|-
| 8 || Furnace Lv. 8 || 100,000 || — || 20,000 || 5,000 || 00:27:00 || 9,400
|-
| 9 || Furnace Lv. 9 || 200,000 || — || 41,000 || 10,000 || 00:40:30 || 11,740
|-
| 10 || Furnace Lv. 10 || 360,000 || — || 73,000 || 18,000 || 00:54:00 || 15,140
|-
| 11 || Furnace Lv. 11 || 460,000 || 460,000 || 92,000 || 23,000 || 01:07:30 || 18,540
|-
| 12 || Furnace Lv. 12 || 580,000 || 580,000 || 110,000 || 29,000 || 01:21:00 || 21,940
|-
| 13 || Furnace Lv. 13 || 830,000 || 830,000 || 160,000 || 41,000 || 01:39:00 || 27,680
|-
| 14 || Furnace Lv. 14 || 1,100,000 || 1,100,000 || 220,000 || 55,000 || 02:06:00 || 33,420
|-
| 15 || Furnace Lv. 15 || 1,600,000 || 1,600,000 || 320,000 || 81,000 || 02:42:00 || 39,160
|-
| 16 || Furnace Lv. 16 || 2,000,000 || 2,000,000 || 410,000 || 100,000 || 04:34:00 || 47,240
|-
| 17 || Furnace Lv. 17 || 3,200,000 || 3,200,000 || 650,000 || 160,000 || 05:29:00 || 55,320
|-
| 18 || Furnace Lv. 18 || 4,300,000 || 4,300,000 || 870,000 || 210,000 || 06:35:00 || 63,400
|-
| 19 || Furnace Lv. 19 || 5,400,000 || 5,400,000 || 1,000,000 || 270,000 || 09:52:30 || 74,880
|-
| 20 || Furnace Lv. 20 || 7,500,000 || 7,500,000 || 1,500,000 || 370,000 || 12:20:30 || 86,360
|-
| 21 || Furnace Lv. 21 || 9,500,000 || 9,500,000 || 1,900,000 || 470,000 || 16:02:30 || 97,840
|-
| 22 || Furnace Lv. 22 || 12,000,000 || 12,000,000 || 2,500,000 || 630,000 || 1d 00:04:00 || 115,060
|-
| 23 || Furnace Lv. 23 || 15,000,000 || 15,000,000 || 3,100,000 || 780,000 || 1d 09:42:00 || 132,280
|-
| 24 || Furnace Lv. 24 || 21,000,000 || 21,000,000 || 4,200,000 || — || 1d 23:11:00 || 149,500
|-
| 25 || Furnace Lv. 25 || 28,000,000 || 28,000,000 || 5,700,000 || 1,400,000 || 2d 18:03:00 || 166,720
|-
| 26 || Furnace Lv. 26 || 36,000,000 || 36,000,000 || 7,300,000 || 1,800,000 || 3d 03:57:00 || 192,020
|-
| 27 || Furnace Lv. 27 || 52,000,000 || 52,000,000 || 10,000,000 || 2,600,000 || 3d 19:09:00 || 217,320
|-
| 28 || Furnace Lv. 28 || 69,000,000 || 69,000,000 || 13,000,000 || 3,400,000 || 4d 08:49:00 || 242,620
|-
| 29 || Furnace Lv. 29 || 86,000,000 || 86,000,000 || 17,000,000 || 4,300,000 || 5d 00:33:00 || 267,920
|-
| 30 || Furnace Lv. 30 || 100,000,000 || 100,000,000 || 21,000,000 || 5,200,000 || 6d 00:40:00 || 304,700
|}
== See also ==
* [[Buildings]] — Full list of all buildings
* [[Units]] — Marksman troop tiers and stats
* [[Furnace]] — Prerequisite building


[[Category:Buildings]]
* '''Train Marksmen''' — All Marksman troops (T1 through FC10, depending on level) are trained here
[[Category:Military Buildings]]
* '''Training Queue''' — Troops queue and train over time; higher levels allow more simultaneous training
* '''Tier Unlock''' — Higher Marksman Camp levels unlock access to higher Marksman tiers
 
== Upgrade Benefits ==
 
Each Marksman Camp upgrade provides:
* Larger training queue capacity
* Unlocks higher Marksman tiers
* Increased building power
 
== Tips ==
 
* Keep all three military camps at equal levels for a balanced, versatile army
* Marksmen are excellent defenders against Infantry-heavy attackers
* Invest in Marksman-focused research (Marksman Armor, Targeted Sniping, Precision Targeting) to maximize their effectiveness
* Marksmen counter Infantry — ensure you train sufficient Marksmen for defensive coverage
* Marksmen are vulnerable to Lancers — always scout before deploying Marksman-heavy marches
 
== Upgrade Requirements ==
 
The Marksman Camp can be upgraded up to the current [[Furnace]] level and requires [[Resources]] to upgrade.
 
== See Also ==
 
* [[Marksman]] — Marksman troop details and tier information
* [[Buildings]] — Overview of all city buildings
* [[Infantry Camp]] — Trains Infantry troops
* [[Lancer Camp]] — Trains Lancer cavalry troops
* [[Units]] — All troop types and the counter triangle

Latest revision as of 15:11, 19 May 2026

The Marksman Camp is a military building in Whiteout Survival where Marksman ranged troops are trained. It is one of the three military training buildings, alongside the Infantry Camp and Lancer Camp.

Overview

The Marksman Camp is where all Marksman ranged troops are produced. Marksmen are precision long-range fighters that deal consistent damage and are highly effective against Infantry. Upgrading the Marksman Camp increases training queue size and unlocks higher Marksman tiers.

Key Functions

  • Train Marksmen — All Marksman troops (T1 through FC10, depending on level) are trained here
  • Training Queue — Troops queue and train over time; higher levels allow more simultaneous training
  • Tier Unlock — Higher Marksman Camp levels unlock access to higher Marksman tiers

Upgrade Benefits

Each Marksman Camp upgrade provides:

  • Larger training queue capacity
  • Unlocks higher Marksman tiers
  • Increased building power

Tips

  • Keep all three military camps at equal levels for a balanced, versatile army
  • Marksmen are excellent defenders against Infantry-heavy attackers
  • Invest in Marksman-focused research (Marksman Armor, Targeted Sniping, Precision Targeting) to maximize their effectiveness
  • Marksmen counter Infantry — ensure you train sufficient Marksmen for defensive coverage
  • Marksmen are vulnerable to Lancers — always scout before deploying Marksman-heavy marches

Upgrade Requirements

The Marksman Camp can be upgraded up to the current Furnace level and requires Resources to upgrade.

See Also

  • Marksman — Marksman troop details and tier information
  • Buildings — Overview of all city buildings
  • Infantry Camp — Trains Infantry troops
  • Lancer Camp — Trains Lancer cavalry troops
  • Units — All troop types and the counter triangle