Greg: Difference between revisions
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Remove shard cost table (universal cost: 1,075 shards to T5; see Heroes page) |
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== Shards == | == Shards == | ||
Shards are required to unlock and upgrade Greg. Shard sources: King of Icefield, State of Power, Daily Deals. | Shards are required to unlock and upgrade Greg. Shard sources: King of Icefield, State of Power, Daily Deals. A total of 1,075 shards are needed to reach Tier 5. See the [[Heroes]] page for the full shard cost breakdown. | ||
== Skills == | == Skills == | ||
Latest revision as of 16:22, 18 May 2026
Greg is a Legendary rarity Marksman hero in Whiteout Survival. He is part of Season S7.
General Information
| Attribute | Value |
|---|---|
| Rarity | Legendary |
| Class | Marksman |
| Sub-Class | Combat |
| Season | S7 |
Stats
| Mode | Attack | Defense | Health |
|---|---|---|---|
| Exploration | 4 045 | 3 330 | 24 974 |
| Expedition | 290.23% | 290.23% | — |
Shards
Shards are required to unlock and upgrade Greg. Shard sources: King of Icefield, State of Power, Daily Deals. A total of 1,075 shards are needed to reach Tier 5. See the Heroes page for the full shard cost breakdown.
Skills
Exploration Mode
| Skill | Description | Values (Lv. 1/2/3/4/5) |
|---|---|---|
| Righteous Wind | Summons a cage from the sky, dealing Attack damage to enemies within range and stunning them for 2s. | 160% / 176% / 192% / 208% / 224% |
| Poetic Justice | Puts an enemy target on trial; punishment deals damage, commendation restores Health. | 220% / 240% / 260% / 280% / 300% |
| Fair Judgment | Increases damage taken by enemies. | +10% / +15% / +20% / +25% / +30% |
Expedition Mode
| Skill | Description | Values (Lv. 1/2/3/4/5) |
|---|---|---|
| Sword of Justice | 20% chance of increasing damage dealt for all troops. | +8% / +16% / +24% / +32% / +40% |
| Deterrence of Law | All troops' attacks have a 20% chance of reducing damage received. | 10% / 20% / 30% / 40% / 50% |
| Law and Order | Increases Health for all troops. | +5% / +10% / +15% / +20% / +25% |
Special
Special Stats
| Mode | Attack | Defense | Health |
|---|---|---|---|
| Exploration | 764 | 630 | 4 725 |
| Stat | Value |
|---|---|
| Lethality | 70% |
| Health | 70% |
Special Abilities (Lv. 5)
- Courtroom Order: Silences enemies, preventing skill use for 5s.
- Trumpet of Justice: Increases Rally Troop Health by 15%.