Marksman Armor: Difference between revisions
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Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses. | Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses. | ||
== Marksman Armor I == | |||
{| class="wikitable" | |||
|- | |||
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power | |||
|- | |||
| 1 || Research Center 7 Targeted Sniping I 1 || 5,400 || 5,400 || 1,000 || 270 || 320 || 00:01:48 || Marksman Health: 1.25% || 3,000 | |||
|- | |||
| 2 || Research Center 8 || 7,500 || 7,500 || 1,500 || 370 || 440 || 00:02:42 || Marksman Health: 1.25% || 3,000 | |||
|- | |||
| 3 || Research Center 9 || 16,000 || 16,000 || 3,200 || 810 || 960 || 00:07:12 || Marksman Health: 1.50% || 3,600 | |||
|} | |||
== Marksman Armor II == | |||
{| class="wikitable" | |||
|- | |||
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power | |||
|- | |||
| 1 || Research Center 12 Targeted Sniping II 1 || 54,000 || 54,000 || 10,000 || 2,700 || 640 || 00:20:00 || Marksman Health: 1.75% || 4,200 | |||
|- | |||
| 2 || Research Center 13 || 75,000 || 75,000 || 15,000 || 3,700 || 890 || 00:30:00 || Marksman Health: 1.75% || 4,200 | |||
|- | |||
| 3 || Research Center 14 || 160,000 || 160,000 || 32,000 || 8,100 || 1,900 || 01:20:00 || Marksman Health: 2.00% || 4,800 | |||
|} | |||
== See Also == | == See Also == | ||
Revision as of 08:00, 20 May 2026
Marksman Armor is a research technology in the Battle tree of the Research Center in Whiteout Survival.
Overview
Marksman Armor increases Marksman Health. It is available in 6 tiers (Marksman Armor I, Marksman Armor II, Marksman Armor III, Marksman Armor IV, Marksman Armor V, Marksman Armor VI), each with multiple upgrade levels.
Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses.
Marksman Armor I
| Level | Prerequisites | Resource | Meat | Wood | Coal | Iron | Time | Bonus | Power |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Research Center 7 Targeted Sniping I 1 | 5,400 | 5,400 | 1,000 | 270 | 320 | 00:01:48 | Marksman Health: 1.25% | 3,000 |
| 2 | Research Center 8 | 7,500 | 7,500 | 1,500 | 370 | 440 | 00:02:42 | Marksman Health: 1.25% | 3,000 |
| 3 | Research Center 9 | 16,000 | 16,000 | 3,200 | 810 | 960 | 00:07:12 | Marksman Health: 1.50% | 3,600 |
Marksman Armor II
| Level | Prerequisites | Resource | Meat | Wood | Coal | Iron | Time | Bonus | Power |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Research Center 12 Targeted Sniping II 1 | 54,000 | 54,000 | 10,000 | 2,700 | 640 | 00:20:00 | Marksman Health: 1.75% | 4,200 |
| 2 | Research Center 13 | 75,000 | 75,000 | 15,000 | 3,700 | 890 | 00:30:00 | Marksman Health: 1.75% | 4,200 |
| 3 | Research Center 14 | 160,000 | 160,000 | 32,000 | 8,100 | 1,900 | 01:20:00 | Marksman Health: 2.00% | 4,800 |