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Wood Output: Difference between revisions

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Full Wood Output guide - production buildings, research, tips
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'''Wood Output''' refers to the passive hourly production rate of [[Wood]] generated by your city's Logging Camp or equivalent lumber production buildings.
'''Wood Output''' is a [[Research|research]] technology in the Economy tree of the [[Research_Center|Research Center]] in Whiteout Survival.


== Overview ==
== Overview ==
Wood Output is the rate at which your city passively generates Wood without active gathering. Since Wood is needed for almost every building upgrade, maintaining strong Wood Output is crucial for rapid city development. Output is increased through building upgrades, research, and hero assignments.
Wood Output increases '''Wood Output'''. It is available in 5 tiers (Wood Output I, Wood Output II, Wood Output III, Wood Output IV, Wood Output V), each with multiple upgrade levels.


== Factors Affecting Wood Output ==
Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses.


=== Production Buildings ===
== Wood Output I ==
The Logging Camp (or equivalent building) provides the base Wood Output. Upgrading these buildings increases the hourly lumber generation rate and storage capacity.
{| class="wikitable"
|-
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
| 1 || Research Center 5 Wood Gathering I 1 || 4,000 || 4,000 || 810 || 200 || 240 || 00:00:27 || Wood Output: 2.50% || 650
|-
| 2 || Research Center 6 || 5,600 || 5,600 || 1,100 || 280 || 330 || 00:00:40 || Wood Output: 2.50% || 650
|-
| 3 || Research Center 7 || 12,000 || 12,000 || 2,400 || 600 || 720 || 00:01:48 || Wood Output: 3.20% || 832
|}


=== Research Bonuses ===
== Wood Output II ==
The [[Economy Research]] tree includes multiple technologies that boost Wood Output:
{| class="wikitable"
* '''Wood Production''' — Direct percentage increase to Wood generation
|-
* '''Lumber Output''' — General Wood output multiplier applied to all sources
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
| 1 || Research Center 9 Wood Gathering II 1 || 40,000 || 40,000 || 8,100 || 2,000 || 480 || 00:05:00 || Wood Output: 4.00% || 1,040
|-
| 2 || Research Center 10 || 56,000 || 56,000 || 11,000 || 2,800 || 670 || 00:07:30 || Wood Output: 4.00% || 1,040
|-
| 3 || Research Center 11 || 120,000 || 120,000 || 24,000 || 6,000 || 1,400 || 00:20:00 || Wood Output: 5.00% || 1,300
|}


=== Hero Bonuses ===
== Wood Output III ==
Certain heroes provide Wood production bonuses when assigned to the appropriate production building slot. Always check hero skill descriptions for relevant bonuses.
{| class="wikitable"
 
|-
=== Chief Gear ===
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
[[Chief Gears|Construction and Development Chief Gear]] sets may include Wood Output percentage increases.
|-
 
| 1 || Research Center 13 Wood Gathering III 1 || 130,000 || 130,000 || 26,000 || 6,500 || 1,500 || 00:20:00 || Wood Output: 5.00% || 1,300
== Building Levels and Output ==
|-
| 2 || Research Center 14 || 180,000 || 180,000 || 36,000 || 9,100 || 2,100 || 00:30:00 || Wood Output: 5.00% || 1,300
|-
| 3 || Research Center 15 || 390,000 || 390,000 || 78,000 || 20,000 || 4,500 || 01:20:00 || Wood Output: 7.00% || 1,820
|}


== Wood Output IV ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Building Level !! Approx. Hourly Output !! Notes
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
|-
| 1 || ~500/hr || Starting production
| 1 || Research Center 18 Wood Gathering IV 1 || 370,000 || 370,000 || 74,000 || 18,000 || 4,900 || 01:20:00 || Wood Output: 6.00% || 1,560
|-
|-
| 5 || ~2,500/hr || Early game
| 2 || Research Center 19 || 520,000 || 520,000 || 100,000 || 26,000 || 6,700 || 02:00:00 || Wood Output: 6.00% || 1,560
|-
|-
| 10 || ~8,000/hr || Mid game
| 3 || Research Center 20 || 1,100,000 || 1,100,000 || 220,000 || 56,000 || 14,000 || 05:20:00 || Wood Output: 8.00% || 2,080
|}
 
== Wood Output V ==
{| class="wikitable"
|-
|-
| 15 || ~20,000/hr || Late game
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
|-
| 20 || ~50,000/hr || Advanced
| 1 || Research Center 23 Wood Gathering V 1 || 1,000,000 || 1,000,000 || 210,000 || 53,000 || 31,000 || 05:20:00 || Wood Output: 6.00% || 1,560
|-
|-
| 25 || ~100,000+/hr || Endgame
| 2 || Research Center 24 || 1,500,000 || 1,500,000 || 290,000 || 74,000 || 43,000 || 08:00:00 || Wood Output: 6.00% || 1,560
|-
| 3 || Research Center 25 || 3,100,000 || 3,100,000 || 630,000 || 160,000 || 91,000 || 1d 02:40:00 || Wood Output: 8.00% || 2,080
|}
|}
''Note: Exact values vary and increase significantly with stacked bonuses.''
== Wood Consumption ==
Wood is consumed heavily by:
* Nearly all building construction and upgrades
* Some [[Research]] technologies
* Crafting lower-tier gear components
Because Wood is universally needed, it is often the first resource to run low for active builders.
== Maximizing Wood Output ==
# Build and upgrade multiple Logging Camps to the highest level possible
# Research Wood Production technologies in the Economy tree
# Assign heroes with Wood production skills to Logging Camp slots
# Use Chief Gear with Wood Output bonuses when focusing on construction
== Tips ==
* '''Upgrade multiple buildings:''' Having two or three Logging Camps all at high levels is better than one maxed building.
* '''Collect from buildings regularly:''' Production buildings have a storage cap — collect before it fills to avoid wasted output.
* '''Research multiplies everything:''' A 30% Wood Production research boost applies to all your Logging Camps combined.
* '''Balance production and gathering:''' Even max Wood Output may be insufficient during heavy construction phases — supplement with [[Wood Gathering]].


== See Also ==
== See Also ==
* [[Wood]]
* [[Research]]
* [[Resources]]
* [[Research_Center|Research Center]]
* [[Economy Research]]
* [[Wood Gathering]]
* [[Meat Output]]
* [[Coal Output]]
* [[Iron Output]]
* [[Buildings]]
* [[Buildings]]
[[Category:Research]][[Category:Economy_Research|Economy Research]]

Latest revision as of 08:18, 20 May 2026

Wood Output is a research technology in the Economy tree of the Research Center in Whiteout Survival.

Overview

Wood Output increases Wood Output. It is available in 5 tiers (Wood Output I, Wood Output II, Wood Output III, Wood Output IV, Wood Output V), each with multiple upgrade levels.

Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses.

Wood Output I

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 5 Wood Gathering I 1 4,000 4,000 810 200 240 00:00:27 Wood Output: 2.50% 650
2 Research Center 6 5,600 5,600 1,100 280 330 00:00:40 Wood Output: 2.50% 650
3 Research Center 7 12,000 12,000 2,400 600 720 00:01:48 Wood Output: 3.20% 832

Wood Output II

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 9 Wood Gathering II 1 40,000 40,000 8,100 2,000 480 00:05:00 Wood Output: 4.00% 1,040
2 Research Center 10 56,000 56,000 11,000 2,800 670 00:07:30 Wood Output: 4.00% 1,040
3 Research Center 11 120,000 120,000 24,000 6,000 1,400 00:20:00 Wood Output: 5.00% 1,300

Wood Output III

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 13 Wood Gathering III 1 130,000 130,000 26,000 6,500 1,500 00:20:00 Wood Output: 5.00% 1,300
2 Research Center 14 180,000 180,000 36,000 9,100 2,100 00:30:00 Wood Output: 5.00% 1,300
3 Research Center 15 390,000 390,000 78,000 20,000 4,500 01:20:00 Wood Output: 7.00% 1,820

Wood Output IV

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 18 Wood Gathering IV 1 370,000 370,000 74,000 18,000 4,900 01:20:00 Wood Output: 6.00% 1,560
2 Research Center 19 520,000 520,000 100,000 26,000 6,700 02:00:00 Wood Output: 6.00% 1,560
3 Research Center 20 1,100,000 1,100,000 220,000 56,000 14,000 05:20:00 Wood Output: 8.00% 2,080

Wood Output V

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 23 Wood Gathering V 1 1,000,000 1,000,000 210,000 53,000 31,000 05:20:00 Wood Output: 6.00% 1,560
2 Research Center 24 1,500,000 1,500,000 290,000 74,000 43,000 08:00:00 Wood Output: 6.00% 1,560
3 Research Center 25 3,100,000 3,100,000 630,000 160,000 91,000 1d 02:40:00 Wood Output: 8.00% 2,080

See Also