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Meat Output: Difference between revisions

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Full Meat Output guide - production factors, building levels, tips
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'''Meat Output''' refers to the passive hourly production rate of [[Meat]] (Food) generated by your city's Hunting Ground production buildings.
'''Meat Output''' is a [[Research|research]] technology in the Economy tree of the [[Research_Center|Research Center]] in Whiteout Survival.


== Overview ==
== Overview ==
Meat Output is determined by the number and level of Hunting Ground buildings in your city, plus any bonuses from [[Research]], [[Heroes]], and [[Chief Gears]]. Higher Meat Output reduces the need for frequent [[Food Gathering]] trips and helps sustain large troop populations.
Meat Output increases '''Meat Output'''. It is available in 5 tiers (Meat Output I, Meat Output II, Meat Output III, Meat Output IV, Meat Output V), each with multiple upgrade levels.


== Factors Affecting Meat Output ==
Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses.


=== Production Buildings ===
== Meat Output I ==
The Hunting Ground (or equivalent Meat-producing building) is the primary source of passive Meat Output. Each building has a base hourly production rate that scales with building level.
{| class="wikitable"
|-
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
| 1 || Research Center 5 Food Gathering I 1 || 4,000 || 4,000 || 810 || 200 || 240 || 00:00:27 || Meat Output: 2.50% || 650
|-
| 2 || Research Center 6 || 5,600 || 5,600 || 1,100 || 280 || 330 || 00:00:40 || Meat Output: 2.50% || 650
|-
| 3 || Research Center 7 || 12,000 || 12,000 || 2,400 || 600 || 720 || 00:01:48 || Meat Output: 3.20% || 832
|}


=== Research Bonuses ===
== Meat Output II ==
The [[Economy Research]] tree contains several technologies that increase Meat Output:
{| class="wikitable"
* '''Meat Production''' — Percentage increase to base Meat production rate
|-
* '''Food Output''' — General food production multiplier
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
| 1 || Research Center 9 Food Gathering II 1 || 40,000 || 40,000 || 8,100 || 2,000 || 480 || 00:05:00 || Meat Output: 4.00% || 1,040
|-
| 2 || Research Center 10 || 56,000 || 56,000 || 11,000 || 2,800 || 670 || 00:07:30 || Meat Output: 4.00% || 1,040
|-
| 3 || Research Center 11 || 120,000 || 120,000 || 24,000 || 6,000 || 1,400 || 00:20:00 || Meat Output: 5.00% || 1,300
|}


=== Hero Bonuses ===
== Meat Output III ==
Some heroes provide bonuses to Meat production when assigned to the appropriate building slot. Check each hero's skill description for food/meat production bonuses.
{| class="wikitable"
 
|-
=== Chief Gear ===
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
Construction and Development [[Chief Gears|Chief Gear]] sets may include Meat Output percentage bonuses as secondary stats.
|-
 
| 1 || Research Center 13 Food Gathering III 1 || 130,000 || 130,000 || 26,000 || 6,500 || 1,500 || 00:20:00 || Meat Output: 5.00% || 1,300
== Building Levels and Output ==
|-
Each level of the Hunting Ground building increases your hourly Meat Output:
| 2 || Research Center 14 || 180,000 || 180,000 || 36,000 || 9,100 || 2,100 || 00:30:00 || Meat Output: 5.00% || 1,300
|-
| 3 || Research Center 15 || 390,000 || 390,000 || 78,000 || 20,000 || 4,500 || 01:20:00 || Meat Output: 7.00% || 1,820
|}


== Meat Output IV ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Building Level !! Approx. Hourly Output !! Notes
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
| 1 || Research Center 18 Food Gathering IV 1 || 370,000 || 370,000 || 74,000 || 18,000 || 4,900 || 01:20:00 || Meat Output: 6.00% || 1,560
|-
|-
| 1 || ~500/hr || Starting output
| 2 || Research Center 19 || 520,000 || 520,000 || 100,000 || 26,000 || 6,700 || 02:00:00 || Meat Output: 6.00% || 1,560
|-
|-
| 5 || ~2,500/hr || Early game production
| 3 || Research Center 20 || 1,100,000 || 1,100,000 || 220,000 || 56,000 || 14,000 || 05:20:00 || Meat Output: 8.00% || 2,080
|}
 
== Meat Output V ==
{| class="wikitable"
|-
|-
| 10 || ~8,000/hr || Mid game production
! Level !! Prerequisites !! Resource !! Meat !! Wood !! Coal !! Iron !! Time !! Bonus !! Power
|-
|-
| 15 || ~20,000/hr || Late game production
| 1 || Research Center 23 Food Gathering V 1 || 1,000,000 || 1,000,000 || 210,000 || 53,000 || 31,000 || 05:20:00 || Meat Output: 6.00% || 1,560
|-
|-
| 20 || ~50,000/hr || High-level production
| 2 || Research Center 24 || 1,500,000 || 1,500,000 || 290,000 || 74,000 || 43,000 || 08:00:00 || Meat Output: 6.00% || 1,560
|-
|-
| 25 || ~100,000+/hr || Endgame production
| 3 || Research Center 25 || 3,100,000 || 3,100,000 || 630,000 || 160,000 || 91,000 || 1d 02:40:00 || Meat Output: 8.00% || 2,080
|}
|}


''Note: Exact values vary and increase significantly with research and hero bonuses.''
== See Also ==
* [[Research]]
* [[Research_Center|Research Center]]
* [[Buildings]]


== Maximizing Meat Output ==
[[Category:Research]][[Category:Economy_Research|Economy Research]]
To maximize passive Meat Output:
# Upgrade all Hunting Ground buildings to the highest possible level
# Complete Meat Production research in the Economy tree
# Assign heroes with food production bonuses
# Use Chief Gear with food/meat output bonuses
 
== Tips ==
* '''Multiple buildings multiply output:''' Building 2–3 Hunting Grounds and upgrading them is far more efficient than upgrading just one.
* '''Research pays off long-term:''' Even a 20% production increase compounds into massive amounts over days and weeks.
* '''Collect from buildings:''' Production buildings have a storage cap — collect regularly to avoid wasted production.
* '''Balance output vs. consumption:''' At high troop counts, you may need to supplement production with regular gathering even with maxed buildings.
 
== See Also ==
* [[Food]]
* [[Meat]]
* [[Resources]]
* [[Economy Research]]
* [[Food Gathering]]
* [[Wood Output]]
* [[Coal Output]]

Latest revision as of 08:18, 20 May 2026

Meat Output is a research technology in the Economy tree of the Research Center in Whiteout Survival.

Overview

Meat Output increases Meat Output. It is available in 5 tiers (Meat Output I, Meat Output II, Meat Output III, Meat Output IV, Meat Output V), each with multiple upgrade levels.

Research costs include 5 resources: Resource, Meat, Wood, Coal, and Iron. Prerequisites require a specific Research Center level and, for higher tiers, completion of previous tiers. Construction times are base times and do not account for Research Speed bonuses.

Meat Output I

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 5 Food Gathering I 1 4,000 4,000 810 200 240 00:00:27 Meat Output: 2.50% 650
2 Research Center 6 5,600 5,600 1,100 280 330 00:00:40 Meat Output: 2.50% 650
3 Research Center 7 12,000 12,000 2,400 600 720 00:01:48 Meat Output: 3.20% 832

Meat Output II

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 9 Food Gathering II 1 40,000 40,000 8,100 2,000 480 00:05:00 Meat Output: 4.00% 1,040
2 Research Center 10 56,000 56,000 11,000 2,800 670 00:07:30 Meat Output: 4.00% 1,040
3 Research Center 11 120,000 120,000 24,000 6,000 1,400 00:20:00 Meat Output: 5.00% 1,300

Meat Output III

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 13 Food Gathering III 1 130,000 130,000 26,000 6,500 1,500 00:20:00 Meat Output: 5.00% 1,300
2 Research Center 14 180,000 180,000 36,000 9,100 2,100 00:30:00 Meat Output: 5.00% 1,300
3 Research Center 15 390,000 390,000 78,000 20,000 4,500 01:20:00 Meat Output: 7.00% 1,820

Meat Output IV

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 18 Food Gathering IV 1 370,000 370,000 74,000 18,000 4,900 01:20:00 Meat Output: 6.00% 1,560
2 Research Center 19 520,000 520,000 100,000 26,000 6,700 02:00:00 Meat Output: 6.00% 1,560
3 Research Center 20 1,100,000 1,100,000 220,000 56,000 14,000 05:20:00 Meat Output: 8.00% 2,080

Meat Output V

Level Prerequisites Resource Meat Wood Coal Iron Time Bonus Power
1 Research Center 23 Food Gathering V 1 1,000,000 1,000,000 210,000 53,000 31,000 05:20:00 Meat Output: 6.00% 1,560
2 Research Center 24 1,500,000 1,500,000 290,000 74,000 43,000 08:00:00 Meat Output: 6.00% 1,560
3 Research Center 25 3,100,000 3,100,000 630,000 160,000 91,000 1d 02:40:00 Meat Output: 8.00% 2,080

See Also