Buildings: Difference between revisions
From WOS Forge Wiki
More actions
Complete Buildings index: Military, Inner City, Others, Fire Crystal categories with tables |
Update Buildings overview with complete list and categories |
||
| Line 1: | Line 1: | ||
'''Buildings''' are | '''Buildings''' are structures you construct in your city in Whiteout Survival. Each building serves a specific function. All buildings are capped at the current [[Furnace]] level. | ||
== Building Categories == | == Building Categories == | ||
=== Military Buildings === | === Military Buildings === | ||
Military buildings are used for troop training, combat research, and military management. | |||
{| class="wikitable" | {| class="wikitable sortable" | ||
! Building !! Unlocked | |+ Military Buildings | ||
! Building !! Unlocked At !! Function | |||
|- | |- | ||
| [[Furnace]] || Start || Town HQ | | [[Furnace]] || Start || Town HQ; gates all building levels; generates heat | ||
|- | |- | ||
| [[Infantry Camp]] || Furnace Lv. 7 || Trains and upgrades [[Infantry]] troops | | [[Infantry_Camp|Infantry Camp]] || Furnace Lv. 7 || Trains and upgrades [[Infantry]] troops | ||
|- | |- | ||
| [[ | | [[Marksman_Camp|Marksman Camp]] || Furnace Lv. 8 || Trains and upgrades [[Marksman]] troops | ||
|- | |- | ||
| [[ | | [[Lancer_Camp|Lancer Camp]] || Furnace Lv. 9 || Trains and upgrades [[Lancer]] troops | ||
|- | |- | ||
| [[ | | [[Research_Center|Research Center]] || Furnace Lv. 9 || Researches technologies (Growth, Economy, Battle) | ||
|- | |- | ||
| [[ | | [[Infirmary]] || Furnace Lv. 8 || Recovers injured troops after battles | ||
|- | |- | ||
| [[ | | [[Command_Center|Command Center]] || Furnace Lv. 10, Embassy Lv. 1 || Military command functions | ||
|- | |- | ||
| [[ | | [[Embassy]] || Furnace Lv. 8 || Manages diplomatic interactions | ||
|- | |- | ||
| [[ | | [[Storehouse]] || Furnace Lv. 9 || Protects resources from plunder | ||
|- | |- | ||
| [[ | | [[Enlistment_Office|Enlistment Office]] || — || Troop management | ||
|- | |- | ||
| [[ | | [[Barricade]] || — || Defensive building (10 levels) | ||
|} | |} | ||
== See Also == | |||
* [[Furnace]] | |||
* [[Research]] | |||
* [[Units]] | |||
* [[Heroes]] | |||
== See | |||
* [[Furnace]] | |||
* [[ | |||
* [[ | |||
* [[ | |||
[[Category:Buildings]] | [[Category:Buildings]] | ||
Revision as of 16:40, 18 May 2026
Buildings are structures you construct in your city in Whiteout Survival. Each building serves a specific function. All buildings are capped at the current Furnace level.
Building Categories
Military Buildings
Military buildings are used for troop training, combat research, and military management.
| Building | Unlocked At | Function |
|---|---|---|
| Furnace | Start | Town HQ; gates all building levels; generates heat |
| Infantry Camp | Furnace Lv. 7 | Trains and upgrades Infantry troops |
| Marksman Camp | Furnace Lv. 8 | Trains and upgrades Marksman troops |
| Lancer Camp | Furnace Lv. 9 | Trains and upgrades Lancer troops |
| Research Center | Furnace Lv. 9 | Researches technologies (Growth, Economy, Battle) |
| Infirmary | Furnace Lv. 8 | Recovers injured troops after battles |
| Command Center | Furnace Lv. 10, Embassy Lv. 1 | Military command functions |
| Embassy | Furnace Lv. 8 | Manages diplomatic interactions |
| Storehouse | Furnace Lv. 9 | Protects resources from plunder |
| Enlistment Office | — | Troop management |
| Barricade | — | Defensive building (10 levels) |