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From WOS Forge Wiki
Update main page to reflect new hero coverage
Complete redesign of Main Page with beautiful homepage layout
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__NOTOC__
__NOTOC__
{{DISPLAYTITLE:🔥 WOS Forge Wiki}}
<div style="background: linear-gradient(135deg, #1a1a2e 0%, #16213e 50%, #0f3460 100%); border-radius: 12px; padding: 30px; margin-bottom: 20px; text-align: center; border: 1px solid #e94560;">
The community reference for Whiteout Survival — ad-free, fast, always up to date.
<div style="font-size: 2.5em; font-weight: bold; color: #e94560; text-shadow: 0 0 20px rgba(233,69,96,0.5); margin-bottom: 10px;">❄️ Whiteout Survival Wiki</div>
<div style="font-size: 1.2em; color: #a8b2d8; margin-bottom: 15px;">Your complete community reference — ad-free, fast, always up to date.</div>
<div style="color: #8892b0; font-size: 0.95em;">Survive the cold. Build your city. Lead your alliance to victory.</div>
</div>


{| class="wikitable" style="width:100%;"
== 🗂️ Browse by Category ==
! Section !! Pages !! What's inside
 
<div style="display: flex; flex-wrap: wrap; gap: 16px; margin-bottom: 24px;">
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #e94560; border-radius: 10px; padding: 18px; text-align: center;">
=== ⚔️ [[Units]] ===
* [[Infantry]] — Heavy ground troops
* [[Lancer]] — Cavalry strike force
* [[Marksman]] — Ranged damage dealers
 
Troop tiers T1–FC10, counter triangle, stats and training costs.
</div>
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #e94560; border-radius: 10px; padding: 18px; text-align: center;">
=== 🏛️ [[Buildings]] ===
* [[Furnace]] — City power source
* [[Infantry Camp]], [[Lancer Camp]], [[Marksman Camp]]
* [[Research Center]] · [[Infirmary]] · [[Embassy]]
* [[Command Center]] · [[Storehouse]]
 
Level-by-level upgrade tables with costs, time and power.
</div>
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #e94560; border-radius: 10px; padding: 18px; text-align: center;">
=== 🦸 [[Heroes]] ===
* [[Smith]] · [[Eugene]] · [[Charlie]] · [[Cloris]]
* S1–S16 Seasonal Heroes
* Epic, Legendary & Mythic rarities
 
Hero rarity, class, sub-class, shard requirements, skills and stats.
</div>
 
</div>
 
<div style="display: flex; flex-wrap: wrap; gap: 16px; margin-bottom: 24px;">
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #0f3460; border-radius: 10px; padding: 18px; text-align: center;">
=== 📦 [[Resources]] ===
* [[Meat]] · [[Wood]] · [[Coal]] · [[Iron]]
 
Production rates, gathering, protection and troop training cost reference.
</div>
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #0f3460; border-radius: 10px; padding: 18px; text-align: center;">
=== ⚙️ [[Game Mechanics]] ===
* [[Combat]] — Counter triangle, combat stats
* [[Alliance]] — Alliance mechanics
* [[Events]] — Bear Hunt, SvS and more
* [[Progression]] — Progression gates
 
</div>
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #0f3460; border-radius: 10px; padding: 18px; text-align: center;">
=== 🔬 [[Research]] ===
* [[Battle Research]] — Combat technologies
* [[Growth Research]] — City development
* [[Economy Research]] — Resource production
 
All research trees with costs and unlock conditions.
</div>
 
</div>
 
<div style="display: flex; flex-wrap: wrap; gap: 16px; margin-bottom: 24px;">
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #0f3460; border-radius: 10px; padding: 18px; text-align: center;">
=== 🤝 [[Alliance]] ===
* [[Territory]] — Map control
* Alliance Tech & Fortress
* [[Facility]] — Alliance facilities
 
</div>
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #0f3460; border-radius: 10px; padding: 18px; text-align: center;">
=== 🎮 [[Events]] ===
* Bear Hunt
* State vs. State (SvS)
* Seasonal events and more
 
</div>
 
<div style="flex: 1; min-width: 180px; background: #16213e; border: 1px solid #0f3460; border-radius: 10px; padding: 18px; text-align: center;">
=== 📜 [[Patch Notes]] ===
Full update history for Whiteout Survival.
 
=== 📖 [[Lore]] ===
Story, factions and world lore.
</div>
 
</div>
 
== 📋 Quick Reference ==
 
{| class="wikitable" style="width:100%; background:#16213e; color:#c9d1d9; border-color:#e94560;"
! style="background:#0f3460; color:#e94560; width:160px;" | Section
! style="background:#0f3460; color:#e94560;" | Key Pages
! style="background:#0f3460; color:#e94560;" | What's Inside
|-
| '''[[Units]]'''
| [[Infantry]] · [[Lancer]] · [[Marksman]]
| Troop types, tiers T1–FC10, counter triangle, stats, training costs
|-
|-
| [[Units]] || [[Infantry]] · [[Lancer]] · [[Marksman]] || Troop types, tiers T1–FC10, counter triangle, stats, training costs
| '''[[Buildings]]'''
| [[Furnace]] · [[Infantry Camp]] · [[Lancer Camp]] · [[Marksman Camp]] · [[Research Center]] · [[Infirmary]] · [[Embassy]] · [[Command Center]] · [[Storehouse]]
| Level-by-level upgrade tables (costs, time, power)
|-
|-
| [[Buildings]] || [[Furnace]] · [[Infantry Camp]] · [[Lancer Camp]] · [[Marksman Camp]] · [[Research Center]] · [[Infirmary]] · [[Embassy]] · [[Command Center]] · [[Storehouse]] || All buildings with full level-by-level upgrade tables (costs, time, power) — CSV exportable
| '''[[Heroes]]'''
| [[Smith]] · [[Eugene]] · [[Charlie]] · [[Cloris]] · S1–S16 seasonal heroes
| Hero rarity, class, sub-class, shard requirements, skills and stats
|-
|-
| [[Heroes]] || [[Smith]] · [[Eugene]] · [[Charlie]] · [[Cloris]] · S1–S16 seasonal heroes (Epic, Legendary, Mythic) || Hero list with rarity, class, sub-class, shard requirements, skills and stats — fully updated from official sources
| '''[[Research]]'''
| [[Battle Research]] · [[Growth Research]] · [[Economy Research]]
| All research trees with technology costs and prerequisites
|-
|-
| [[Resources]] || [[Meat]] · [[Wood]] · [[Coal]] · [[Iron]] || Production, gathering, protection, troop training cost reference
| '''[[Resources]]'''
| [[Meat]] · [[Wood]] · [[Coal]] · [[Iron]]
| Production, gathering, protection, troop training cost reference
|-
|-
| [[Game Mechanics]] || [[Combat]] · [[Alliance]] · [[Events]] · [[Progression]] || Counter triangle, combat stats, SvS, Bear Hunt, progression gates
| '''[[Game Mechanics]]'''
| [[Combat]] · [[Alliance]] · [[Events]] · [[Progression]]
| Counter triangle, combat stats, SvS, Bear Hunt, progression gates
|-
|-
| Lore || — || Story, factions and world lore
| '''[[Lore]]'''
| —
| Story, factions and world lore
|-
|-
| [[Patch Notes]] || — || Full update history
| '''[[Patch Notes]]'''
| —
| Full update history
|}
|}


✏️ Want to contribute? [[Special:CreateAccount|Create a free account]] and start editing. Trusted contributors are promoted by the admin team.
== ✏️ Contributing ==


[[Category:Pages with ignored display titles]]
<div style="background: #16213e; border-left: 4px solid #e94560; padding: 12px 16px; border-radius: 4px; margin: 10px 0;">
Want to help? [[Special:CreateAccount|Create a free account]] and start editing. Trusted contributors are promoted by the admin team. Every contribution — big or small — helps the community!
</div>

Revision as of 14:51, 19 May 2026

❄️ Whiteout Survival Wiki
Your complete community reference — ad-free, fast, always up to date.
Survive the cold. Build your city. Lead your alliance to victory.

🗂️ Browse by Category

⚔️ Units

Troop tiers T1–FC10, counter triangle, stats and training costs.

🏛️ Buildings

Level-by-level upgrade tables with costs, time and power.

🦸 Heroes

Hero rarity, class, sub-class, shard requirements, skills and stats.

📦 Resources

Production rates, gathering, protection and troop training cost reference.

⚙️ Game Mechanics

🔬 Research

All research trees with costs and unlock conditions.

🤝 Alliance

🎮 Events

  • Bear Hunt
  • State vs. State (SvS)
  • Seasonal events and more

📜 Patch Notes

Full update history for Whiteout Survival.

📖 Lore

Story, factions and world lore.

📋 Quick Reference

Section Key Pages What's Inside
Units Infantry · Lancer · Marksman Troop types, tiers T1–FC10, counter triangle, stats, training costs
Buildings Furnace · Infantry Camp · Lancer Camp · Marksman Camp · Research Center · Infirmary · Embassy · Command Center · Storehouse Level-by-level upgrade tables (costs, time, power)
Heroes Smith · Eugene · Charlie · Cloris · S1–S16 seasonal heroes Hero rarity, class, sub-class, shard requirements, skills and stats
Research Battle Research · Growth Research · Economy Research All research trees with technology costs and prerequisites
Resources Meat · Wood · Coal · Iron Production, gathering, protection, troop training cost reference
Game Mechanics Combat · Alliance · Events · Progression Counter triangle, combat stats, SvS, Bear Hunt, progression gates
Lore Story, factions and world lore
Patch Notes Full update history

✏️ Contributing

Want to help? Create a free account and start editing. Trusted contributors are promoted by the admin team. Every contribution — big or small — helps the community!