Resources
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Resources are the core materials used to build and upgrade structures, train troops, conduct research, and sustain your city in Whiteout Survival. There are four primary resources: Meat, Wood, Coal, and Iron.
The Four Resources
Meat
Meat is the food resource among the four basic Resources, used for troop training, healing, building construction and research.
- Production: Hunting camps and farms within the city
- Uses: Troop training, building upgrades, research
- Gathering: Gatherable from resource tiles on the world map
- Protection: Protected by the Storehouse
Wood
Wood is a basic construction material used in building upgrades and research.
- Production: Lumber mills and woodcutting camps
- Uses: Building construction, upgrades, research
- Gathering: Gatherable from forest tiles on the world map
- Protection: Protected by the Storehouse
Coal
Coal is a basic resource used for building construction, research and higher-tier troop training.
- Production: Coal mines within the city
- Uses: Building upgrades, research, higher-tier troop training
- Gathering: Gatherable from coal deposit tiles on the world map
- Protection: Protected by the Storehouse
Iron
Iron is a basic resource used mainly for military building upgrades, higher-tier troop training and research.
- Production: Iron mines and smelters
- Uses: Military building upgrades, troop training (higher tiers), research
- Gathering: Gatherable from iron deposit tiles on the world map
- Protection: Protected by the Storehouse
Resource Production
Resources are produced continuously by city buildings. Production rates depend on:
- Building level — Higher-level production buildings produce more per hour
- Research bonuses — Economy Research tree improves production rates
- Hero skills — Development heroes with gathering/production skills boost output
- State buffs — Alliance or state-wide buffs can temporarily increase production
Gathering Resources
Beyond city production, resources can be gathered from the world map:
- Send troops to resource tiles on the map (forests, mines, farms, etc.)
- Troops gather resources and return to the city when complete or when the tile is depleted
- Gathering speed and capacity are improved through research and hero skills
- Higher-tier troops can carry more resources per march
A tile that has been emptied disappears and a new one takes its place elsewhere in the state, so the map never runs out. The march the game proposes carries as many troops as are needed to empty the tile in one trip; if the army is too small for the tile's level, several trips are required.
Resources cannot be handed from one Chief to another: the game has no direct transfer between alliance members.
Gathering heroes
Four heroes, and only four, raise gathering speed on the map — one for each basic resource. Each carries the same ladder, 5% / 10% / 15% / 20% / 25% as its stars rise, and each also has a second skill raising the matching building's output back in the city.
| Hero | Resource | City building it also boosts |
|---|---|---|
| Cloris | Meat | Hunter's Hut |
| Eugene | Wood | Sawmill |
| Charlie | Coal | Coal Mine |
| Smith | Iron | Iron Mine |
All four are Rare heroes of the Growth class, which is why a Chief keeps them long after their combat value has gone.
Resource Protection
Your resources can be stolen by enemy players during attacks. The Storehouse protects a fixed amount of each resource:
- Resources within the Storehouse limit cannot be plundered
- Resources above the limit are at risk during attacks
- Upgrade the Storehouse to protect more of your stockpile
- Resources in your protected limit scale with Storehouse level
Resource Usage
Building Upgrades
Each building requires specific amounts of Meat, Wood, Coal, and Iron to upgrade. Higher-level buildings require exponentially more resources.
Troop Training
Training troops costs resources:
- Lower tier troops (T1-T5) primarily require Meat and Wood
- Higher tier troops (T6+) require Iron and Coal in addition
- FC-tier troops require large quantities of all resources plus Fire Crystals
Research
Research technologies require resources proportional to their tier and importance. Economy Research helps reduce these costs over time.
- Send gathering marches regularly — idle gathering capacity is wasted production.
- Upgrade the Storehouse to protect your resources, especially before going offline.
- Join an active alliance to benefit from resource sharing and alliance aid.
- Use resource boosts (from events or packs) during periods of heavy construction or troop training.
- Balance all four resources — avoid overproducing one type while neglecting others.
See also
- Meat — Food resource from Hunter's Hut
- Wood — Wood resource from Sawmill
- Coal — Coal resource from Coal Mine
- Iron — Iron resource from Iron Mine
- Storehouse — Protects resources from raids
- Economy Research — Boosts resource production
- Food — Food resource type
- Plunder — Resources stolen in raids
- Gift Codes — Free resources and rewards from redemption codes