Main Page
From Whiteout Survival Wiki
More actions
Whiteout Survival Wiki
Your complete community reference — ad-free, fast, always up to date.
Survive the cold. Build your city. Lead your alliance to victory.
Browse by Category
Units
Troop tiers T1–FC10, counter triangle, stats and training costs.
Buildings
- Furnace — City power source
- Infantry Camp, Lancer Camp, Marksman Camp
- Research Center · War Academy
- Arena · Crystal Laboratory
Complete building list with upgrade paths and unlock conditions.
Resources
Production rates, gathering, protection and conversion mechanics.
Game Mechanics
- Combat — Counter triangle, combat stats
- Alliance — Alliance mechanics
- Events — Bear Hunt, SvS and more
- Progression — Progression gates
Research
- Battle Research — Combat technologies
- Growth Research — City development
- Economy Research — Resource production
- War Academy — FC technologies up to T11
All research trees with costs and unlock conditions.
Alliance
- Territory — Map control
- Alliance Tech & Facility
- Bear Hunt & SvS
Gears & Companions
- Hero Gears — Hero equipment
- Chief Gears — Chief equipment sets
- Pets — Companion bonuses
- Experts — Kathy, Valeria, Romulus...
More
- Patch Notes — Full update history
- Lore — Story & world lore
- Beginner's Guide — New player guide
- Items — All item types
Quick Reference
| Section | Key Pages | What's Inside |
|---|---|---|
| Units | Infantry · Lancer · Marksman | Troop types, tiers T1–FC10, counter triangle, stats, training costs |
| Buildings | Furnace · Research Center · War Academy · Arena · Crystal Laboratory | Complete building list with level tables, unlock conditions, FC buildings |
| Heroes | 61 heroes across Rare / Epic / Legendary / Mythic rarities | Hero rarity, class, sub-class, shard requirements, skills and stats |
| Experts | Kathy · Valeria · Romulus · Holger · Cyrille and more | Expert companions with base bonuses, skills, talents and affinity system |
| Research | Battle Research · Growth Research · Economy Research | All research trees with technology costs and prerequisites |
| Resources | Meat · Wood · Coal · Iron · Fire Crystal · Steel | Production, gathering, protection, conversion rates |
| Game Mechanics | Combat · Alliance · Events · Progression | Counter triangle, combat stats, SvS, Bear Hunt, progression gates |
| Gears & Companions | Hero Gears · Chief Gears · Pets · Experts | Equipment sets, crafting, pet leveling and bonuses, Expert progression |
| Alliance | Territory · Facility · Events | Alliance ranks, tech, territory control, cooperative events |
| Lore | — | Story, factions and world lore |
| Patch Notes | — | Full update history |
Contributing
Want to help? Create a free account and start editing. Trusted contributors are promoted by the admin team. Every contribution — big or small — helps the community!