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Troop Training

From Whiteout Survival Wiki
Troop Training
Game mechanic
CategoryMilitary

Troop Training is the process of recruiting and producing new soldiers for your army in Whiteout Survival. Troops are trained at military camp buildings and are essential for combat, gathering, and event participation.

Overview

Troops are your primary military asset. Training new troops replenishes losses from combat, expands your army for events, and increases your city's overall combat power. The three troop types — Infantry, Lancer, and Marksman — are trained at their respective camp buildings.

Training Buildings

Each troop type has its own dedicated training building:

Building Troop Type Trained
Infantry Camp Infantry troops
Lancer Camp Lancer troops
Marksman Camp Marksman troops

All three camps can run training queues simultaneously, allowing you to produce all three troop types at the same time.

Training speed and training capacity, however, are not read off a single camp: each is the sum of the bonuses of all three camps and of the matching research. The total is therefore the same whichever camp is training — and a camp can display a larger bonus than another of a higher level, because part of what it displays comes from the two others.

Troop Tiers

Troops come in tiers — higher tiers are far stronger but cost more resources and time to train. Early tiers are available from the start, and each higher tier unlocks as the Furnace and its matching camp level up, through T10 at Furnace 30. The two top tiers, Helios and Exalted, are unlocked through War Academy research instead:

Tier Unlocks at Furnace level
T4 11
T5 13
T6 16
T7 19
T8 22
T9 26
T10 30

Higher-tier troops require more resources per unit and take longer to train, but deal and survive vastly more damage in combat.

Training Costs

Each troop unit costs resources to train:

  • Meat — Primary training resource, heavily consumed
  • Wood — Secondary training material
  • Coal — Required at every tier, alongside meat and wood
  • Iron — Required at every tier, in the smallest amounts
  • Training Time — Reduced by camp levels, research, heroes, and speedups


Infantry — Training cost per unit
Tier Meat Meat Wood Wood Coal Coal Iron Iron Time Power
T1 36 27 7 2 12s 3
T2 58 44 10 3 17s 4
T3 92 69 17 4 24s 6
T4 120 90 21 5 32s 9
T5 156 117 27 6 44s 13
T6 186 140 33 7 1m 20
T7 279 210 49 11 1m 23s 28
T8 558 419 98 21 1m 53s 38
T9 1,394 1,046 244 51 2m 11s 50
T10 2,788 2,091 488 102 2m 32s 66
T11 6,970 5,228 1,220 253 3m 80
T12 6,970 5,228 1,220 254 3m 35s 96
T12 (upgrade) 3,485 2,614 610 127 35s 16
Lancer — Training cost per unit
Tier Meat Meat Wood Wood Coal Coal Iron Iron Time Power
T1 32 30 7 2 12s 3
T2 51 48 10 3 17s 4
T3 81 76 16 4 24s 6
T4 105 99 21 5 32s 9
T5 136 129 27 7 44s 13
T6 163 154 32 8 1m 20
T7 244 231 48 11 1m 23s 28
T8 488 461 95 22 1m 53s 38
T9 1,220 1,151 237 55 2m 11s 50
T10 2,440 2,301 474 109 2m 32s 66
T11 6,099 5,751 1,185 271 3m 80
T12 6,099 5,751 1,186 271 3m 35s 96
T12 (upgrade) 3,049 2,875 593 135 35s 16
Marksman — Training cost per unit
Tier Meat Meat Wood Wood Coal Coal Iron Iron Time Power
T1 23 34 6 2 12s 3
T2 36 54 9 4 17s 4
T3 58 86 15 5 24s 6
T4 75 111 19 6 32s 9
T5 97 144 24 8 44s 13
T6 117 173 29 10 1m 20
T7 175 258 44 14 1m 23s 28
T8 349 516 87 28 1m 53s 38
T9 872 1,290 217 70 2m 11s 50
T10 1,743 2,579 433 140 2m 32s 66
T11 4,357 6,448 1,081 349 3m 80
T12 4,357 6,447 1,081 349 3m 35s 96
T12 (upgrade) 2,178 3,223 540 174 35s 16

Improving Training Speed

Training speed is influenced by:

Building Levels

Higher-level training camps reduce the time per troop unit trained.

Research

The Growth Research tree contains Training Speed technologies that apply percentage reductions to all training time.

Heroes

Ling Xue is the only hero whose skills shorten training: Total Control raises Training Speed by 20%.

Speedups

Training Speedups can be applied to instantly complete portions of a training queue.

Training speedups come in the same five sizes as every other kind — 1 minute, 5 minutes, 1 hour, 8 hours and 24 hours — and a training speedup is worth exactly as much on a training queue as a general one.

Training Queue Size

The number of troops you can queue for training at once is determined by:

  • Camp building level
  • Research technologies expanding queue size
  • VIP level bonuses

Larger queues allow you to queue up many hours of training at once and log off without wasting capacity.

  • Train higher tiers when possible: Higher-tier troops are dramatically more efficient in combat per resource spent.
  • Use Training Speedups for events: Training events reward points for completing training — use speedups to maximize completions.
  • Assign Ling Xue to a training camp: her Expedition skill Total Control raises Training Speed by 20% — she is the only hero with that bonus.
  • Balance all three types: Maintaining a diverse army (all three types) avoids the counter-weakness that pure armies suffer.
  • Heal before training new troops: It's always cheaper to heal existing troops than to train brand new ones.

See also

Related pages