Troop Training
More actions
| Category | Military |
|---|
Troop Training is the process of recruiting and producing new soldiers for your army in Whiteout Survival. Troops are trained at military camp buildings and are essential for combat, gathering, and event participation.
Overview
Troops are your primary military asset. Training new troops replenishes losses from combat, expands your army for events, and increases your city's overall combat power. The three troop types — Infantry, Lancer, and Marksman — are trained at their respective camp buildings.
Training Buildings
Each troop type has its own dedicated training building:
| Building | Troop Type Trained |
|---|---|
| Infantry Camp | Infantry troops |
| Lancer Camp | Lancer troops |
| Marksman Camp | Marksman troops |
All three camps can run training queues simultaneously, allowing you to produce all three troop types at the same time.
Training speed and training capacity, however, are not read off a single camp: each is the sum of the bonuses of all three camps and of the matching research. The total is therefore the same whichever camp is training — and a camp can display a larger bonus than another of a higher level, because part of what it displays comes from the two others.
Troop Tiers
Troops come in tiers — higher tiers are far stronger but cost more resources and time to train. Early tiers are available from the start, and each higher tier unlocks as the Furnace and its matching camp level up, through T10 at Furnace 30. The two top tiers, Helios and Exalted, are unlocked through War Academy research instead:
| Tier | Unlocks at Furnace level |
|---|---|
| T4 | 11 |
| T5 | 13 |
| T6 | 16 |
| T7 | 19 |
| T8 | 22 |
| T9 | 26 |
| T10 | 30 |
Higher-tier troops require more resources per unit and take longer to train, but deal and survive vastly more damage in combat.
Training Costs
Each troop unit costs resources to train:
- Meat — Primary training resource, heavily consumed
- Wood — Secondary training material
- Coal — Required at every tier, alongside meat and wood
- Iron — Required at every tier, in the smallest amounts
- Training Time — Reduced by camp levels, research, heroes, and speedups
Improving Training Speed
Training speed is influenced by:
Building Levels
Higher-level training camps reduce the time per troop unit trained.
Research
The Growth Research tree contains Training Speed technologies that apply percentage reductions to all training time.
Heroes
Ling Xue is the only hero whose skills shorten training: Total Control raises Training Speed by 20%.
Speedups
Training Speedups can be applied to instantly complete portions of a training queue.
Training speedups come in the same five sizes as every other kind — 1 minute, 5 minutes, 1 hour, 8 hours and 24 hours — and a training speedup is worth exactly as much on a training queue as a general one.
Training Queue Size
The number of troops you can queue for training at once is determined by:
- Camp building level
- Research technologies expanding queue size
- VIP level bonuses
Larger queues allow you to queue up many hours of training at once and log off without wasting capacity.
- Train higher tiers when possible: Higher-tier troops are dramatically more efficient in combat per resource spent.
- Use Training Speedups for events: Training events reward points for completing training — use speedups to maximize completions.
- Assign Ling Xue to a training camp: her Expedition skill Total Control raises Training Speed by 20% — she is the only hero with that bonus.
- Balance all three types: Maintaining a diverse army (all three types) avoids the counter-weakness that pure armies suffer.
- Heal before training new troops: It's always cheaper to heal existing troops than to train brand new ones.
See also
- Infantry Camp — Trains Infantry
- Lancer Camp — Trains Lancers
- Marksman Camp — Trains Marksmen
- Growth Research — Reduces training time
- Ling Xue — Hero that speeds up training
- VIP — VIP boosts training speed
- Speedups — Speed up training queues
- Food — Troops consume food to train