Viveca
General Information
| Rarity | Legendary |
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| Class | Marksman |
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| Subclass | Combat |
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Base Stats (Exploration)
| Attack | 37,433 |
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| Defense | 30,812 |
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| Health | 231,102 |
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Base Stats (Expedition)
| Attack | 1961.56% |
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| Defense | 1961.56% |
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Shards
| Sources | Hall of Chiefs, King of Icefield, State of Power, Daily Deals, Hero Rally, Foundry Shop |
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Viveca is a Legendary Marksman (Combat) hero in Whiteout Survival.
Lore
Viveca serves as Commander of the Night Guard, a cold and precise marksman dedicated to containing the Blood Moon plague within the Abandoned City. Though emotionally distant due to past trauma, she shows unflinching resolve in battle and always takes the most dangerous roles. Mysterious theories suggesting the plague may be a transformation opportunity have recently made her reconsider her assumptions.
Skills
Exploration
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Skill
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Description
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Evernight Finale |
Deliver the final strike with ruthless bullets! Deals Attack × 200%/220%/240%/260%/280% damage to a single target and inflicts Bleed, causing them to take Attack × 7%/9%/11%/13%/15% damage every 0.5s for 2s.
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Dark Scion |
As the hunt's final moment approaches, the black-winged dark scion takes action! Summons a raven to mark a single target for 6/7/8/9/10s, during which the target takes 5%/10%/15%/20%/25% more damage and becomes the locked target for Viveca's Normal Attacks and her Evernight Finale skill.
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Frigid Dirge |
Successful hunts strengthen the leader of the Night's Guard. For each enemy hero defeated, Viveca's Attack is increased by 3%/6%/9%/12%/15% for the rest of the battle.
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Expedition
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Skill
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Description
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Nightfall Legion |
Applies the Night Guard's tactics on the battlefield, increasing the Attack of all allied troops by 5%/10%/15%/20%/25%.
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Shadow World |
Viveca's Marksmen gain tremendous insight from their battles against darkness, allowing them to pinpoint enemy weaknesses. Attacks have a 20% chance to deal 20%/40%/60%/80%/100% extra damage to all enemy troops.
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Children of the Mist |
The formations and tactics of the Night's Guard provide balanced offense and defense, reducing damage taken by allied Infantry by 2%/4%/6%/8%/10%. and increasing damage dealt by allied Marksmen by 2%/4%/6%/8%/10%.
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Fragment Sources
- Hall of Chiefs
- King of Icefield
- State of Power
- Daily Deals
- Hero Rally
- Foundry Shop
Special Weapon