Hendrik
General Information
| Rarity | Legendary |
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| Class | Marksman |
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| Subclass | Combat |
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| Generation | Gen 8 |
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Base Stats (Exploration)
| Attack | 10,410 |
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| Defense | 8,568 |
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| Health | 64,268 |
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Base Stats (Expedition)
| Attack | 780.62% |
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| Defense | 780.62% |
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Shards
| Sources | Hall of Heroes, Mythic General Hero Shard |
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Hendrik is a Legendary Marksman (Combat) hero in Whiteout Survival.
Lore
Captain Hendrik believes in the "Sunken Nation" legend and has spent most of his life navigating the ocean depths in darkness aboard his giant submarine, The Neptune, searching for its mythical ruins. He surfaces only occasionally, trading treasures recovered from the sea for supplies. Courteous but eccentric, he is widely assumed to have gone mad after more than ten thousand hours in the deep, though his skill in navigation and naval warfare is not in doubt.
His conviction dates from a shipwreck. Sinking into the icy ocean with his vessel, the young navigator glimpsed an ancient underwater city before losing consciousness, and woke in a coastal town. Some called the sight a dying hallucination, yet none could explain his survival. Hendrik concluded that an envoy of the Sunken Nation had rescued him and, hearing its calls in his dreams, swore to find the city, not for treasure but because he believes the lost nation is his soul's destination.
Searching the waters of the wreck came to nothing, so he broke the bank to build The Neptune, reasoning the city had merely moved. Few would join him beyond treasure hunters, so he attacked other ships and commandeered their crews, raids survivors blamed on sea monsters. Years without sunlight left him haggard; with no mirror aboard he learned of it only by catching his reflection in a town, and supposed a sorcerer's curse. Those dream-murmurs also left him able to speak with the sea creatures around his submarine, as if by telepathy.
Skills
Exploration
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Skill
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Description
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Song of R'lyeh |
Hendrik summons ancient spirits from the dark abyss to attack the enemies, dealing Attack × 220%/240%/260%/280%/300% damage to targets within range and stunning them for 1.5s.
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Sinking Anchor |
Captain Hendrik hurls a heavy anchor with unbelievable strength, dealing Attack × 100%/110%/120%/130%/140% damage to enemies within range.
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Lamprey's Kiss |
Captain Hendrik possesses an uncanny ability to harness power from others, dealing 0.5%/1%/1.5%/2%/2.5% more damage with each defeated enemy (max 15 stacks)
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Expedition
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Skill
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Description
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Worm's Ravage |
Captain Hendrik commands a gigantic naval shipworm gnaw at the enemies' armor reducing all enemy troops' Defense by 5%/10%/15%/20%/25%.
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Armor of Barnacles |
Hendrik covers all friendly Troops with a layer of hard-shelled barnacles every 4 turns, increasing their Defense by 6%/12%/18%/24%/30% for 2 turns.
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Dragon's Heir |
Every 3 turns, the ancient abyssal spirit's descendants will work together with Hendrik's Marksmen to launch an attack, dealing 8%/16%/24%/32%/40% damage to all enemies.
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Fragment Sources
Special Weapon