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Gordon/fr

De Whiteout Survival Wiki
This page is a translated version of the page Gordon and the translation is 42% complete.
Outdated translations are marked like this.
Gordon
Gordon
Informations générales
RaretéLégendaire
ClasseLancier
Sous-classeCombat
Statistiques de base (Exploration)
Attaque7,126
Défense7,126
PV71,262
Statistiques de base (Expédition)
Attaque650.52%
Défense650.52%
Fragments
SourcesHall of Heroes

Gordon est un héros Lancier (Combat) légendaire de Whiteout Survival.

Histoire

Gordon is a terrifying presence despite his scholarly demeanor, particularly for those he deems not to have the best interest of the Tundra's civilians and its cities at heart. Plunderers and pillagers, in other words, have much to fear from Gordon's reputation as the "great poisoner of our time."

The strongest shield and the toughest armor will do nothing against Gordon's weapon of choice: the slow toxin for the man he wishes to immobilize or elixir of pain for the man he wishes to torture without leaving a mark. Nor does the poison-resistant Gordon have anything to fear from his own devices. As Bahiti has noted with joy: "We should thank our lucky stars Gordon only deploys his unusual talents on those seeking to do harm."

By day Gordon does nothing more adventurous than teaching, by which he shares his extraordinary scientific knowledge with the most brilliant minds of the next generations. His students have little to fear from the erudite professor who has killed thousands, because his reputation is improved by his teaching ability and charisma.

It is only outside the city, against those threatening the lives of innocent, that Gordon exercises his peculiar poisons without mercy against the "locusts" as he describes them. And in so doing he becomes a madman, willing to deploy fast-acting poisons and deadly mists across every corner of the battlefield to asphyxiate those who do not "deserve" to live.

Gordon's strange mix of elegance and rage can be traced back to his horrific experience as mayor of a wealthy city turned hellish wasteland through the efforts of Phaethon and Dr. Toxin Theodore. To Dr. Toxin, Phaethon represented the hole to his key of continued scientific experimentation, ideological difference notwithstanding. Dr. Toxin ordered a full-scale chemical bombardment. He had finally found his "experimental subjects." As mayor, Gordon was selected for special treatment — he was submerged in a cellar filled with a toxic goo of unknown effect. There he was left to rot for seven days and nights by cruel observers eager to understand more. It was seven days of pure torture.

As the saying goes, "What doesn't kill you makes you stronger". This was certainly true in Gordon's case. Seven days later Gordon's experimenters had an answer: the chemical goo was painful, yes, but produced no long-lasting physical deformities. And when the Dawn Alliance finally wrested control of the ruins from Dr. Toxin's hands, Gordon was surprised to discover he was hardly injured and, unlike most other residents, remained of sound mind. Furthermore, his lengthy immersion seemed to have made him immune to many other common toxins as well.

Gordon's life mission is now to inflict such horrors on Dr. Toxin Theodore as to horrify the world, yet his thirst for revenge has not twisted his mind beyond reason. He knows the past cannot be fixed, but feels a moral duty to prevent similar tragedies from occurring. Thus, Gordon has become a great crusader against the evil locusts and to "return their poison for poison."

Compétences

Exploration

Skill Description
Poison Blast Gordon lance un vase qui se désintègre en un brouillard toxique, infligeant Attaque × 50/55/60/65/70% de dégâts aux ennemis proches toutes les 0,5s pendant 3s.
Toxic Molotov Gordon lance une fiole chimique avec précision et empoisonne la cible, lui infligeant Attaque × 25/27.5/30/32.5/35% toutes les 0,5s tout en augmentant ses Dégâts Subis de 5/10/15/20/25% pendant 2s.
Tolerization Le corps de Gordon s'est adapté à la surexposition toxique en générant de nouvelles réactions, augmentant sa Défense de 25/37.5/50/62.5/75%.

Expédition

Skill Description
Venom Infusion Gordon plonge les armes des Lanciers dans le venin. Toutes les 2 attaques, les Lanciers infligent 20/40/60/80/100% de dégâts supplémentaires et applique poison à la cible pour 1 tour. Les ennemis empoisonnés infligent 4/8/12/16/20% de dégâts en moins.
Chemical Terror Les armes envenimées de Gordon terrorisent les ennemis, augmentant les Dégâts Infligés par les Lanciers de 30/60/90/120/150% tout en réduisant les Dégâts Infligés par les ennemis de 6/12/18/24/30% pendant 1 tour, tous les 3 tours.
Toxic Release Gordon génère un brouillard bio-toxique défensif qui désoriente l'Infanterie de première ligne ennemie, augmentant les Dégâts Subis par celle-ci de 6/12/18/24/30%, tout en bloquant la ligne de vue des Tireurs ennemis pour réduire les Dégâts Infligés par ces derniers de 6/12/15/24/30% pendant 2 tours, tous les 4 tours.

Sources de fragments

  • Hall of Heroes

Arme spéciale

Bonecrux Venom — Power: 722,250

Mode Stat Value
Exploration Attack 1,444
Defense 1,444
Health 14,445
Expedition Lethality 160.50%
Health 160.50%
Ability Level Description
Potion #1325 Lv. 5 L'arsenal chimique de Gordon augmente les Dégâts Infligés par celui-ci de 25% et réduit l'Attaque des cibles empoisonnées de 15%.
Bio Assault Lv. 5 Gordon privilégie ses alliés avec des armes envenimées spéciales, qui augmentent la Létalité des Escouades de Ralliement de 15%.

Voir aussi