Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Officer Project

From Whiteout Survival Wiki
Officer Project
Officer Project
Event
TypeSolo
CadenceBi-weekly (2 days)

Officer Project is a personal point-based preparation event in Whiteout Survival aimed at older states. Each event lasts two days, and two variants of it rotate every two weeks.

How it works

Players earn points by meeting development conditions during the event. Reaching point thresholds grants Point Progress Rewards, and Ranking Rewards are issued at the end based on each player's point ranking. The point requirements and reward amounts scale with the player's Furnace level, up to level 30.

The four milestones pay in resource chests, Hero EXP and 5-minute speedups, with gems at the third and the variant's own material at the fourth. The three tables differ in three places: the gems — 3,000 in the Essence Stones variant, 3,500 in the Charm Designs one and 5,000 once the state has unlocked Fire Crystals; the material — 5 essence stones, or 12 charm designs before Fire Crystals and 16 after; and the size of the chests, 20 chests of 10,000 Meat at the first milestone before Fire Crystals against 35 after.

Variants

Officer Project has two variants: an Essence Stones version and a Charm Designs version, each rewarding a different set of development tasks. Alongside the related Armament Competition, the two events alternate every two weeks.

Rewards

Rewards include upgrade materials such as charm designs and hero gear components, along with resources and Speedups.

What earns points

The actions do not pay anything like the same. Spending one Mithril is worth 216,000 points, one exclusive-gear widget 12,000, one essence stone 6,000, and raising a Chief Charms score by one, 70.

Training troops pays by level, and the climb is steep: 1 point at level 1, then 2, 3, 4, 6, 9, 12, 17, 22, 30 and 37 at level 11. Promoting a troop pays the difference between the two levels.

The two variants do not score the same list. The figures above are those of the Essence Stones variant; the Charm Designs variant pays its 70 points for raising a Chief Gear score by one rather than a Chief Charms score, and adds the charm designs themselves — 350 points for one of the lowest grade, 1,220 for the middle grade and 3,040 for the highest. Essence stones, exclusive-gear widgets and Mithril are worth the same in both.

Ranking brackets

Ranking rewards follow the same eight brackets, and the same amounts, as the related Armament Competition: 50,000 gems for first place, 30,000 for second, 18,000 for third, then 10,800 for ranks 4 to 5, 6,500 for 6 to 10, 3,800 for 11 to 20, 1,900 for 21 to 50 and 1,000 for 51 to 100. Speedups follow the same slope, from twenty 1h speedups at the top of the table to twenty-five 5m speedups at the bottom.

In the Charm Designs variant the milestone table is not the same in a state that has unlocked Fire Crystals as in one that has not.

See also