Officer Project
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Officer Project is a personal point-based preparation event in Whiteout Survival aimed at older states. Each event lasts two days, and two variants of it rotate every two weeks.
How it works
Players earn points by meeting development conditions during the event. Reaching point thresholds grants Point Progress Rewards, and Ranking Rewards are issued at the end based on each player's point ranking. The point requirements and reward amounts scale with the player's Furnace level, up to level 30.
The four milestones pay in resource chests, Hero EXP and 5-minute speedups, with gems at the third and the variant's own material at the fourth. The three tables differ in the gems, in the material and in the size of the chests.
| Variant | Milestone | Meat | Wood | Coal | Iron | Hero EXP | Gems | Speedup 5min | Material |
|---|---|---|---|---|---|---|---|---|---|
| Essence Stones | 1 | 20 × 10,000 | 20 × 10,000 | 5 × 10,000 | 1 × 10,000 | — | — | — | — |
| 2 | — | — | — | — | 10 × 1,000 | — | 30 | — | |
| 3 | 200 × 10,000 | 200 × 10,000 | 50 × 10,000 | — | — | 3,000 | — | — | |
| 4 | — | — | — | 10 × 10,000 | — | — | — | 5 Essence Stone | |
| Charm Designs | 1 | 20 × 10,000 | 20 × 10,000 | 5 × 10,000 | 1 × 10,000 | — | — | — | — |
| 2 | — | — | — | — | 10 × 1,000 | — | 30 | — | |
| 3 | 200 × 10,000 | 200 × 10,000 | 50 × 10,000 | — | — | 3,500 | — | — | |
| 4 | — | — | — | 10 × 10,000 | — | — | — | 12 Charm Design + 1 Shot Token | |
| Charm Designs, Fire Crystal Age | 1 | 35 × 10,000 | 35 × 10,000 | 7 × 10,000 | 2 × 10,000 | — | — | — | — |
| 2 | — | — | — | — | 16 × 1,000 | — | 35 | — | |
| 3 | 280 × 10,000 | 280 × 10,000 | 70 × 10,000 | — | — | 5,000 | — | — | |
| 4 | — | — | — | 14 × 10,000 | — | — | — | 16 Charm Design + 1 Shot Token |
The second milestone pays its 5-minute speedups three times over — construction, research and training. Every fourth milestone also pays five of each of two lots the source shows only as icons, without naming them.
Variants
Officer Project has two variants: an Essence Stones version and a Charm Designs version, each rewarding a different set of development tasks. Alongside the related Armament Competition, the two events alternate every two weeks.
Rewards
Rewards include upgrade materials such as charm designs and hero gear components, along with resources and Speedups.
What earns points
The actions do not pay anything like the same. Spending one Mithril is worth 216,000 points, one exclusive-gear widget 12,000, one essence stone 6,000, and raising a Chief Charms score by one, 70.
Training troops pays by level, and the climb is steep. Promoting a troop pays the difference between the two levels.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Points | 1 | 2 | 3 | 4 | 6 | 9 | 12 | 17 | 22 | 30 | 37 |
The two variants do not score the same list. The figures above are those of the Essence Stones variant; the Charm Designs variant pays its 70 points for raising a Chief Gear score by one rather than a Chief Charms score, and adds the charm designs themselves — 350 points for one of the lowest grade, 1,220 for the middle grade and 3,040 for the highest. Essence stones, exclusive-gear widgets and Mithril are worth the same in both.
Ranking brackets
Ranking rewards follow the same eight brackets, and the same amounts, as the related Armament Competition. Each bracket takes its speedups in three kinds — construction, research and training — not one. The source writes 350 training speedups for ranks 21 to 50 where it writes 35 for the other two kinds and 35 in the other variant: the table keeps 35, and says so here.
| Rank | Gems | Speedup 1h | Speedup 5min | Gold key | Unnamed lot |
|---|---|---|---|---|---|
| 1 | 50,000 | 20 | — | 3 | 10 |
| 2 | 30,000 | 15 | — | 2 | 6 |
| 3 | 18,000 | 13 | — | 1 | 4 |
| 4–5 | 10,800 | 9 | — | — | 3 |
| 6–10 | 6,500 | 7 | — | — | 1 |
| 11–20 | 3,800 | — | 60 | — | — |
| 21–50 | 1,900 | — | 35 | — | — |
| 51–100 | 1,000 | — | 25 | — | — |
In the Charm Designs variant the milestone table is not the same in a state that has unlocked Fire Crystals as in one that has not.
