Sunfire Castle
More actions
| Type | Alliance |
|---|---|
| Cadence | Bi-weekly (every 2 weeks) |
Sunfire Castle is a bi-weekly server event in Whiteout Survival in which alliances battle for control of a castle at the centre of the battlefield. The alliance that captures and holds the castle gains the Presidency and a set of server-wide bonuses.
Format
- The Castle Battle takes place once every two weeks and lasts 5 hours.
- The battle begins at 12:00 UTC, when the protection shield around the Sunfire Castle expires.
- Two hours before the event, all cities within the Sunfire Castle Alert Zone are randomly teleported.
Win condition
The alliance that holds the Sunfire Castle for 2.5 consecutive hours wins. If no alliance holds it for 2.5 consecutive hours, the alliance that held it the longest wins.
Garrison and turrets
The castle can be garrisoned with reinforcing troops and rally leaders. Turrets on the battlefield attack the Sunfire Castle garrison when controlled by an opposing alliance, and their pressure increases the longer they are occupied.
Presidency
Winning the battle establishes the Presidency, which controls Minister appointments, President Skills, grants, and several temporary state-wide bonuses (such as increased Training Speed and Training Capacity granted through Minister appointments). After the battle ends, the winning alliance's leader has 10 hours to appoint a President; if no appointment is made in that window, the alliance leader automatically becomes President.