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Defeat Nearby Beasts

From Whiteout Survival Wiki
Defeat Nearby Beasts
Defeat Nearby Beasts
Event
TypeSolo
CadenceTwo days, every two weeks

Defeat Nearby Beasts is one of the three Two-Day Events, alongside Armament Competition and Officer Project. It runs for two days every two weeks and scores the beasts and Polar Terrors a player defeats on the world map. Completing it grants one Dead Shot ticket, as the other two do.

Scoring

The scale is short:

  • a beast of any level from 1 to 30 — 1 point
  • a Polar Terror, rallied — 3 points

Since a rally on a Polar Terror costs 25 Stamina and a solo attack on a beast costs 10, three points cost 25 Stamina through a Polar Terror against 30 through beasts. Gina widens the gap: at maximum skill she brings the two costs to 20 and 8, so three points cost 20 Stamina by Polar Terror and 24 by beasts.

Milestones

Personal rewards are paid at 1, 30, 50 and 80 points. Reaching 80 takes 27 Polar Terrors or 80 beasts — that is 540 Stamina with Gina at full skill and 675 without, or 640 and 800 respectively by hunting beasts.

The milestone rewards differ by state age, and the chests are counted in the source: a state of Generation 7 or later is paid in materials for Chief Charms plus chests of Meat and Wood, a younger state in resources, Hero EXP and 5-minute speedups. The Gems and hour-long speedups belong to the leaderboard below, not to the milestones.

Milestones — Generation 7 and later
Points Charm Guide Charm Design Meat Wood
1 6 9 10 × 10,000 10 × 10,000
30 8 12 50 × 10,000 50 × 10,000
50 10 15 100 × 10,000 100 × 10,000
80 12 18 — —
Milestones — before Generation 7
Points Meat Wood Coal Iron Hero EXP Speedup 5min
1 80 × 1,000 80 × 1,000 — — — —
30 300 × 10,000 300 × 10,000 60 × 10,000 15 × 10,000 — —
50 — — — — 10 × 1,000 30 × 3
80 — — — 10 × 10,000 — —

The 50-point milestone of a young state pays its thirty 5-minute speedups three times over — construction, research and training. Two milestones also pay lots the source shows only as an icon, without naming them: five of one at 80 points for a state of Generation 7 or later, and five of each of two others at 80 points for a younger state.

Ranking

A leaderboard pays the top hundred. Each rank takes the listed number of one-hour speedups of two kinds, not one — research and construction. The last column holds a lot the source shows as an icon it never names, and it is paid only in a state of Generation 7 or later; a younger state gets the same ranks without it.

Rank Gems Speedup 1h Gold key Unnamed lot
1 20,000 10 3 10
2 12,000 7 2 6
3 7,200 6 1 4
4–5 4,500 5 — 3
6–10 2,500 4 — 1
11–20 1,500 3 — —
21–50 1,000 2 — —
51–100 400 1 — —

See also