Menú alternativo
Alternar el menú de preferencias
Menú alternativo personal
No has accedido
Tu dirección IP será visible si haces alguna edición

King of Icefield (KOI) reemplaza a [[Hall of Chiefs]] más adelante en el juego (hacia la Gen 2, tras tu primer [[State vs State|SvS]]). El objetivo es desbloquear todas las recompensas diarias gastando lo menos posible, y luego hacer la mayor cantidad de puntos en los eventos paralelos.

De Whiteout Survival Wiki
This page is a translated version of the page King of Icefield and the translation is 40% complete.

King of Icefield (KOI) replaces Hall of Chiefs later in the game (around Gen 2, after your first SVS). The goal is to unlock all daily rewards while spending as little as possible, then make as many points as possible on parallel events.

You cannot make points on multiple events at once during KOI, unless it is a seasonal event.

Daily Strategy

Day Recommended Activity
Day 1 (Monday) Fire Crystals; Fire Crystal Shards and a small amount of speed-ups to complete if needed, OR Charms. Using Fire Crystals on building lets you keep progressing and save speed-ups for SVS.
Day 2 (Tuesday) Lucky Wheel spins may be enough (spin 60 times if going for 5 stars on the wheel hero this generation). Use some Hero Shards to complete if you spin less.
Day 3 (Wednesday) Lucky Wheel spins may be enough. Use Pets items to complete if you spin less. This unlocks the 120-spin rewards and KOI rewards on 2 days.
Day 4 (Thursday) Train troops. If you are FC3 or above, you may not need speed-ups if you time things well from Wednesday.
Day 5 (Friday) Same as Day 1 — Fire Crystals; Fire Crystal Shards and a small amount of speed-ups to complete.
Day 6 (Saturday) Train troops. If you are FC3 or above, you may not need speed-ups if you time things well from Friday.
Day 7 (Sunday) Hero Shards — especially early in a generation to keep key heroes progressing.

Véase también